{"id":12719,"date":"2023-11-23T20:39:30","date_gmt":"2023-11-23T20:39:30","guid":{"rendered":"https:\/\/outer-space.co\/?p=12719"},"modified":"2024-04-11T05:38:09","modified_gmt":"2024-04-11T05:38:09","slug":"the-prototyping-process-at-outerspace","status":"publish","type":"post","link":"https:\/\/outer-space.co\/the-prototyping-process-at-outerspace\/","title":{"rendered":"the prototyping process at outerspace"},"content":{"rendered":"\t\t
Prototyping is an important part of the product development process at outerspace<\/a>.<\/span><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t In the realm of product development, the journey from a sketch to a tangible entity is an art. At Outerspace, we\u2019ve honed this process into one that seamlessly merges two pivotal approaches\u2014\u2019outside in\u2019 and \u2018inside out\u2019. As a result, each prototype we craft is a narrative of this dual approach.<\/p> It is used to visualize, de-risk, test and validate ideas, and can be used in every stage of development, from early idea and concept design, through to engineering validation and readiness for pilot production and manufacture. Typically, multiple prototypes are required to verify a design prior to mass production, depending on the product.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t We use three prototype categories – looks-like, works-like and made-like prototypes. We divide the prototyping process into four types.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t Every product development project is unique. At outerspace we work with clients across a broad range of markets and product ideas<\/a>. The prototyping requirements for each product or product system we design is customized for each project.<\/p> Product development can be complex and we adjust the prototyping process to accommodate multiple factors that might include aspects like complexity of product geometry, user feedback, market and investor feedback, technical requirements and manufacturability.<\/p> Prototyping, like product development, doesn\u2019t always follow a clear linear pathway. We apply our capabilities<\/a> to solve unexpected problems and challenges along the development pathway, looping back or changing direction if required.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t At outerspace we talk about \u201coutside in\u201d and \u201cinside out\u201d aspects or approaches to prototypes.\u00a0<\/p> Working from the outside in, we look at things like user interaction, the use-case environment and what the product needs to look like.\u00a0<\/p> Working inside-out, we look at the technologies and mechanisms that need to be understood to deliver the product \u2018s performance. Either outside-in or inside-out methods can come first, but they are both important to consider.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\tWhat is prototyping?<\/h2>
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Balancing user-centric design and technological innovation<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
What is ‘Looks-like’ Prototyping?<\/h2>\n\nLooks-like prototypes are built using various modeling methods, and are based on design sketches.\n\nIt is important to clearly visualize a product before we start building physical prototypes. This ensures efficiency and a cost-effective process, shows what a product might really look like, and achieves a clear consensus between the designers and the client on the product vision.\n\nOur design team<\/a> understands market trends and this data is translated into visuals to inform the way a product could look like, and the basic workings of a product.\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t